60fps
60fps is a curated library of real UI/UX animation and interaction details from shipping iOS and web apps. It helps designers, engineers, and founders study motion, understand why interactions work, and rebuild that quality in their own products.
At a Glance
- Product and UI/UX designers
- Design engineers and software developers
- Product teams and founders
- AI-assisted app-building workflows
- +1 more
AI Tools by 60fps
(1)60fps MCP
MCP Server for UI Motion Reference
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Latest News
60fps MCP added to the official Raycast MCP registry
60fps library documents new 2026 app interactions, including Duolingo Offer Fireworks Pop Animation
60fps documented Spotify 2025 Wrapped Artist Race Animation as a motion reference
Updated Terms of Use and Privacy Policy formally describe the PRO and MCP products and sole-proprietorship operation
Products & Services
A curated, searchable collection of real UI/UX animation and interaction details from shipping apps, with shots, app groupings, filters, motion categories, and descriptive context. The site currently presents 2,100 shots across 492 apps, plus motion, storyboard, and snippet collections.
Paid subscription unlocking the full library and all filters, curated shots across 492 apps, 67 storyboards, tags across 83 motion bentos, 9 snippets, and improved player and search experiences.
A separate paid, read-only remote MCP server that lets AI tools search the 60fps library, retrieve shot details and motion breakdowns, find related shots, and generate compile-checked SwiftUI motion code.
A linked mockup product/site in the 60fps product ecosystem.
Market Position
60fps positions itself as a specialized reference library for real shipped app motion and interaction, differentiated from general design-inspiration galleries by emphasizing recorded interactions, motion anatomy, trigger/timing/easing/spring details, storyboards, and SwiftUI reconstruction. Adjacent alternatives include Mobbin, other UI inspiration galleries, and generic motion-design resources; the MCP extends the positioning into AI-assisted implementation.
Founding Story
The project began in 2022 when its creator was making product-feature trailers and found that, after events ended, the best teasers disappeared and became difficult to find. 60fps started as a way to capture and preserve that creativity, then expanded into a collection of great app-design details so designers and builders could study delightful motion and interaction.
Business Model
Revenue Model
Freemium subscriptions sold per seat: the core library is free to explore, while PRO provides expanded library access and the MCP is a separate paid subscription. Payments are handled through Gumroad.
Pricing Tiers
Free exploration of 60fps.
Subscription per seat; unlocks the full PRO library experience.
Subscription per seat.
Separate subscription per seat for the 60fps MCP.
Separate subscription per seat for the 60fps MCP.
Target Markets
- Product and UI/UX designers
- Design engineers and software developers
- Product teams and founders
- AI-assisted app-building workflows
- Teams creating iOS, mobile, and web applications
- UI/UX inspiration and reference gathering
- Designing and prototyping mobile and web app interactions
- Learning motion design and interaction principles
- Helping product designers, engineers, and founders communicate or recreate motion
- Giving AI coding and design assistants real interaction references and motion recipes
- Comparing patterns such as onboarding, bottom sheets, streaks, loading, search, gestures, and celebrations
- The library documents interactions from notable apps including Spotify, Duolingo, Netflix, Revolut, Zomato, CRED, X, Circle, and Monologue. These are reference subjects rather than publicly identified paying customers.