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With AI, Everyone is a Dev. EveryDev.ai ©
    1. Home
    2. Developers
    3. CodePawl

    CodePawl

    CodePawl is an independent AI creative art studio that makes photorealistic 3D worlds, films, games and free 3D data packs. It also publishes open-source tools that let AI agents create, edit, render and review 3D scenes in the browser.

    Visit Website

    At a Glance

    1Tool Listed
    6Products
    8Capabilities
    Discussions
    VietnamHeadquarters
    2Employees
    Focus Areas
    MCP Servers
    3D and Animation
    AI Development Libraries
    Connect
    Latest News
    67js 0.18.0 released with default depth-precision improvements and reversed-Z depth handlingNov 10, 2026
    67js 0.17.0 released with color balance, glare and lens-distortion post stepsNov 9, 2026
    Markets
    • AI-agent and developer-tool users
    • Web and game developers
    • 3D artists and technical artists
    • Film, animation and social-content creators
    • +2 more

    AI Tools by CodePawl

    (1)
    View 67js
    67js tool icon

    67js

    WebGL2 3D Engine with MCP Server

    3D and AnimationMCP ServersAI Dev Libraries

    Discussions

    No discussions yet

    Be the first to start a discussion about CodePawl

    Latest News

    11/10/2026

    67js 0.18.0 released with default depth-precision improvements and reversed-Z depth handling

    github.com
    11/09/2026

    67js 0.17.0 released with color balance, glare and lens-distortion post steps

    github.com
    11/08/2026

    CodePawl publicly introduced 67js as an open-source AI-agent-driven 3D engine

    doomers.ai
    11/08/2026

    67js 0.16.0 released with agent/MCP, rendering, glTF, animation and physics updates

    github.com

    Products & Services

    6
    67js
    November 8, 2026

    Open-source WebGL2 3D engine for browsers, with real-time Glaze rendering, offline Cook path tracing, GLB import/export and an MCP server exposing 24 tools for AI agents.

    viz3d

    An AI-agent skill/plugin for turning a subject into a 3D film, app, lesson, book or game, using 67js for films and stills.

    creator-generalist

    Open-source agent skills for professional 2D and 3D creation, including Shorts, cutaways, characters and explainer maps for social and video platforms.

    spume

    GPU liquid solver built on NVIDIA Warp, with FLIP, whitewater, marching cubes and a Blender add-on; positioned as an alternative to Mantaflow.

    Market Position

    CodePawl differentiates itself as a small independent studio combining commissioned 3D production, open-source agent skills, an agent-native WebGL2/MCP engine and a large set of free, credited GLB datasets. 67js is positioned against general-purpose 3D stacks such as three.js and Blender by focusing on compact browser rendering and direct AI-agent control; the documentation explicitly says it is not a drop-in three.js API or a Blender-like mouse editor.

    Leadership

    Founders

    NX

    Nguyen Xuan An (An Xuan)

    Independent researcher and developer in Vietnam; GitHub identifies him as the founder of CodePawl. His public work includes 67.js, viz3d, creator-generalist, spume and oh-snap, and he publishes under @anxuanng.

    Executive Team

    NX

    Nguyen Xuan An (An Xuan)

    Founder and independent developer/researcher

    Vietnam-based independent researcher and developer; founder of CodePawl and the public author of its 3D tools, agent skills and data-pack projects.

    Founding Story

    CodePawl presents itself as an independent AI creative art studio in Vietnam. Its initial vision is to combine AI agents with 3D production to build worlds, films, games and interactive browser experiences from real references, while releasing reusable open-source tools and web-ready data.

    Business Model

    Revenue Model

    CodePawl publicly offers commissioned 3D pieces and asks prospective clients to email or DM for commissions. Its software and data projects are open source or free to use; no recurring subscription, API-usage or license-fee model is published.

    Pricing Tiers

    Commissioned pieces
    Contact for quote

    Custom 3D worlds, films or interactive pieces; the site requests the use case, deadline, budget and references.

    67js / open-source projects
    Free

    67js is MIT-licensed and distributed through npm; the published package and repositories do not list paid tiers.

    No IPO status or plans identified; CodePawl presents itself as an independent studio.

    Target Markets

    Industries & Segments
    • AI-agent and developer-tool users
    • Web and game developers
    • 3D artists and technical artists
    • Film, animation and social-content creators
    • Education and interactive-explainer makers
    • Robotics, industrial, infrastructure and scientific-visualization teams
    Use Cases
    • AI agents building and editing interactive 3D browser scenes
    • 3D films, stills, showcases and visual explainers
    • Browser games, apps, lessons and books
    • Product, place, infrastructure, robotics and scientific visualization
    • Creators producing Shorts and social-video content
    • Developers needing lightweight GLB assets, rendering and MCP workflows

    Quick Facts

    Headquarters
    Vietnam
    Employees
    2

    History & Milestones

    November 10, 2026

    67js 0.18.0 was released with revised depth precision and reversed-Z depth handling.

    November 9, 2026

    67js 0.17.0 was released with new color-balance, glare and lens-distortion post-processing stages.

    November 8, 2026

    CodePawl publicly introduced 67js as an open-source 3D engine that AI agents can drive through MCP tools.

    November 8, 2026

    67js 0.16.0 was released, with agent/MCP, rendering, glTF, animation and physics updates.

    November 2, 2026

    The 67.js release notes say the repository became public.

    Key Capabilities

    8
    AI-agent-driven 3D scene creation and editing through MCP
    Real-time WebGL2 rendering with PBR materials, shadows, HDR/bloom and MSAA
    Offline path-traced rendering with the Cook engine
    GLB/glTF import and export, meshopt assets and HDRI lighting
    Procedural modeling, sculpt brushes, terrain, trees, grass, vehicles and liquids
    Animation, skinning, morphs, crowds, physics and interactive assemblies

    Integrations & Partnerships

    Platform Integrations

    • GitHub repositories and plugins
    • npm package @codepawlhq/67js
    • Hugging Face datasets and Spaces viewers
    • Claude Code, Codex, Cursor, Gemini CLI and OpenCode agent environments
    • Web browsers through WebGL2; GLB/glTF assets can also be opened in three.js and Babylon.js

    Key Partnerships

    NVIDIA SimReady assets are used and repackaged with CC BY 4.0 attribution.
    CodePawl publishes datasets on Hugging Face and browser viewers/spaces there.
    67js is distributed through npm under @codepawlhq/67js.

    Connect

    Website
    codepawl.com/
    GitHub
    codepawl
    X / Twitter
    anxuanng

    AI Topics

    3

    CodePawl focuses on these topics:

    MCP Servers(1)
    3D and Animation(1)
    AI Development Libraries(1)
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