SXP Studio
An independent solo studio building creative software and immersive experiences, focused on the philosophy of 'subjective experience' and thoughtful design.
At a Glance
- Creative technologists
- XR developers
- Apple ecosystem enthusiasts
- Minimalist app users
AI Tools by SXP Studio
(1)SubjectiveZero
AI Agent Node Editor macOS
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Latest News
Launch of 'Spite Apps' - A collection of minimalist apps born from personal frustration.
Pulsargeist Chapter 1 launches on Apple Vision Pro for Halloween.
ShaderVision, a live GPU shader editor, arrives on the Vision Pro App Store.
Clément Boissière formally founds SXP Studio in Paris.
Products & Services
A real-time GPU shader editor for spatial computing (Apple Vision Pro) allowing live-coding of immersive shaders in a 3D environment.
An agentic node editor for creative coding that uses AI agents (like Claude or Codex) to generate and refine code for visual effects.
A mixed-reality survival horror game that transforms the user's physical environment into a dark parallel universe.
A minimalist iPhone app launcher designed for simplicity (part of the Spite Apps collection).
Market Position
Positions itself as an independent, 'crafted with care' alternative to corporate software, emphasizing the user's subjective experience and creative freedom.
Leadership
Founders
Clément Boissière
Founder and Creative Technologist. Previously Software Engineering Manager for Augmented Reality at TikTok, and Software Engineer at Meta (Facebook) and Apple, with 9 years of experience shaping early AR/XR experiences.
Executive Team
Clément Boissière
Founder & Creative Technologist
Extensive background in AR/XR development at Apple, Meta, and TikTok.
Founding Story
Founded by Clément Boissière to follow the 'happy path' of curiosity and joy in software development, moving away from corporate environments to build artisanal tech products.
Business Model
Revenue Model
In-app purchases for premium features (e.g., ShaderVision), free/open-source offerings (SubjectiveZero), and potentially small fees for mobile apps.
Pricing Tiers
Includes In-App Purchases for full functionality.
Free to use, code available on GitHub.
Target Markets
- Creative technologists
- XR developers
- Apple ecosystem enthusiasts
- Minimalist app users
- Creative coding and visual arts
- Spatial computing prototyping
- Immersive gaming
- Minimalist productivity