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With AI, Everyone is a Dev. EveryDev.ai © 2026
    1. Home
    2. Developers
    3. SXP Studio

    SXP Studio

    An independent solo studio building creative software and immersive experiences, focused on the philosophy of 'subjective experience' and thoughtful design.

    Visit Website

    At a Glance

    1Tool Listed
    6Products
    5Capabilities
    Discussions
    Paris, FranceHeadquarters
    2024Est.
    1Employee
    Focus Areas
    Agent Harness
    Vibe Coding
    3D and Animation
    Connect
    Latest News
    Launch of 'Spite Apps' - A collection of minimalist apps born from personal frustration.Apr 29, 2026
    Pulsargeist Chapter 1 launches on Apple Vision Pro for Halloween.Oct 31, 2024
    Markets
    • Creative technologists
    • XR developers
    • Apple ecosystem enthusiasts
    • Minimalist app users

    AI Tools by SXP Studio

    (1)
    View SubjectiveZero
    SubjectiveZero tool icon

    SubjectiveZero

    AI Agent Node Editor macOS

    Agent HarnessVibe Coding3D and Animation

    Discussions

    No discussions yet

    Be the first to start a discussion about SXP Studio

    Latest News

    04/29/2026

    Launch of 'Spite Apps' - A collection of minimalist apps born from personal frustration.

    sxp.studio
    10/31/2024

    Pulsargeist Chapter 1 launches on Apple Vision Pro for Halloween.

    uploadvr.com
    09/16/2024

    ShaderVision, a live GPU shader editor, arrives on the Vision Pro App Store.

    shader.vision
    06/12/2024

    Clément Boissière formally founds SXP Studio in Paris.

    pappers.fr

    Products & Services

    6
    ShaderVision
    September 16, 2024

    A real-time GPU shader editor for spatial computing (Apple Vision Pro) allowing live-coding of immersive shaders in a 3D environment.

    SubjectiveZero (SubZ)
    2026 (Beta)

    An agentic node editor for creative coding that uses AI agents (like Claude or Codex) to generate and refine code for visual effects.

    Pulsargeist
    October 31, 2024

    A mixed-reality survival horror game that transforms the user's physical environment into a dark parallel universe.

    AppList
    April 2026

    A minimalist iPhone app launcher designed for simplicity (part of the Spite Apps collection).

    Market Position

    Positions itself as an independent, 'crafted with care' alternative to corporate software, emphasizing the user's subjective experience and creative freedom.

    Leadership

    Founders

    CB

    Clément Boissière

    Founder and Creative Technologist. Previously Software Engineering Manager for Augmented Reality at TikTok, and Software Engineer at Meta (Facebook) and Apple, with 9 years of experience shaping early AR/XR experiences.

    Executive Team

    CB

    Clément Boissière

    Founder & Creative Technologist

    Extensive background in AR/XR development at Apple, Meta, and TikTok.

    Founding Story

    Founded by Clément Boissière to follow the 'happy path' of curiosity and joy in software development, moving away from corporate environments to build artisanal tech products.

    Business Model

    Revenue Model

    In-app purchases for premium features (e.g., ShaderVision), free/open-source offerings (SubjectiveZero), and potentially small fees for mobile apps.

    Pricing Tiers

    ShaderVision
    Free Download

    Includes In-App Purchases for full functionality.

    SubjectiveZero
    Open Source

    Free to use, code available on GitHub.

    Target Markets

    Industries & Segments
    • Creative technologists
    • XR developers
    • Apple ecosystem enthusiasts
    • Minimalist app users
    Use Cases
    • Creative coding and visual arts
    • Spatial computing prototyping
    • Immersive gaming
    • Minimalist productivity

    Quick Facts

    Headquarters
    Paris, France
    Founded
    2024
    Entity Type
    SARL
    Employees
    1
    Total Funding
    Self-funded
    Office Locations
    Paris

    History & Milestones

    April 2026

    Launch of 'Spite Apps' initiative including Spaced and AppList.

    2026

    Beta release of SubjectiveZero (SubZ), an agentic node editor for creative coding.

    June 2024

    SXP Studio formally incorporated as a SARL in Paris, France.

    September 16, 2024

    Launch of ShaderVision, a real-time GPU shader editor for Apple Vision Pro.

    October 31, 2024

    Release of Pulsargeist Chapter 1, a mixed-reality horror game for Apple Vision Pro (Vision Hack 2024 winner).

    Key Capabilities

    5
    Agentic node-based editing
    Spatial computing / XR integration
    Minimalist design philosophy
    Privacy-first (people are not products)
    Real-time GPU rendering

    Integrations & Partnerships

    Platform Integrations

    • macOS
    • visionOS
    • iOS
    • Claude Code
    • Codex

    Key Partnerships

    Apple Vision Pro platform

    Connect

    Website
    sxp.studio/
    GitHub
    sxp-studio
    LinkedIn
    clemzio
    Discord
    Y3JZxpXExs

    AI Topics

    3

    SXP Studio focuses on these topics:

    Agent Harness(1)
    Vibe Coding(1)
    3D and Animation(1)
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