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    3. OpenRLHF
    OpenRLHF icon

    OpenRLHF

    AI Infrastructure

    Open-source RLHF and agentic reinforcement learning framework for LLMs and VLMs built on Ray, vLLM and DeepSpeed.

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    At a Glance

    Pricing
    Open Source

    Self-hosted OpenRLHF framework released under the Apache License 2.0 with no-charge, royalty-free usage rights.

    Engagement

    Available On

    Linux
    API
    SDK
    CLI

    Resources

    WebsiteDocsGitHubllms.txt

    Topics

    AI InfrastructureAI Development LibrariesModel Management

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    verlHugging FaceModels.dev
    Developer
    OpenRLHFOpen-sourced Reinforcment Learning from Human Feedback

    Listed Nov 2026

    About OpenRLHF

    OpenRLHF is an open-source Python framework for reinforcement learning from human feedback and agentic RL on large language and vision-language models. It combines a Ray + vLLM distributed architecture with DeepSpeed training and an agent-based execution pipeline. The project is released under the Apache 2.0 license, and its documentation says it is under active development.

    What It Is

    OpenRLHF is a training framework for aligning and fine-tuning language models. It covers supervised fine-tuning (SFT), reward model training, direct preference optimization (DPO/IPO/cDPO), and RL training with PPO, REINFORCE++, REINFORCE++-baseline, GRPO, Dr. GRPO, RLOO and FlashREINFORCE. Models load directly from HuggingFace checkpoints, and training is driven by command-line scripts or Ray job submissions. The README and docs describe it as the first framework of its kind, which is a project claim.

    How the Architecture Works

    Ray schedules the Actor, Critic, Reward and Reference models across GPUs, and vLLM handles sample generation. The README states that RLHF training spends about 80% of its time on sample generation. DeepSpeed ZeRO-3 handles memory-efficient training. A Hybrid Engine mode can colocate all models and vLLM engines on the same GPUs using sleep-mode memory sharing, which suits smaller clusters. Multi-node runs are supported through Ray and SLURM.

    Agent-Based Execution

    Every RL run goes through a token-in-token-out agent pipeline, which separates the execution mode from the RL algorithm. Single-turn mode supports standard RLHF, remote HTTP reward models and custom Python reward functions for reinforced fine-tuning with rule-based or verifiable rewards. Multi-turn mode lets users implement reset/step environments, and an OpenAI-compatible server executor wraps vLLM to collect token traces. VLM RLHF, including multi-turn image feedback, was added in version 0.10.

    Throughput and Production Options

    Async training and partial rollout overlap generation with training, with the docs noting a tradeoff in stability. Off-policy correction (TIS, ICEPOP, Seq-Mask-TIS) handles vLLM-to-training log-prob mismatches. Other options include DAPO dynamic filtering, sample packing, RingAttention for long context, LoRA/QLoRA, MoE support, and the Muon optimizer. Resumable checkpoints, best-checkpoint tracking, and Wandb and TensorBoard logging are also available.

    Setup Path

    The README recommends an NVIDIA PyTorch Docker container, then pip install openrlhf with optional extras such as vllm, ring and liger. Installing from source is also supported. The documentation includes a quick start, CLI option reference, performance tuning, checkpointing and troubleshooting guides.

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    Pricing

    OPEN SOURCE

    Open Source (Apache-2.0)

    Self-hosted OpenRLHF framework released under the Apache License 2.0 with no-charge, royalty-free usage rights.

    • Apache License 2.0
    • Ray + vLLM distributed architecture
    • PPO, REINFORCE++, GRPO, RLOO algorithms
    • Hybrid Engine and async training
    • Self-hosted; compute/GPU costs are external

    Capabilities

    Key Features

    • Ray + vLLM distributed architecture
    • PPO, REINFORCE++, REINFORCE++-baseline, GRPO, Dr. GRPO, RLOO and FlashREINFORCE
    • Unified single-turn and multi-turn agent execution
    • Hybrid Engine GPU colocation with sleep mode
    • Async training and partial rollout
    • Custom Python and remote HTTP reward functions
    • Vision-Language Model RLHF
    • SFT, reward model and DPO/IPO/cDPO training
    • LoRA/QLoRA and MoE support
    • Muon optimizer support
    • Off-policy correction (TIS, ICEPOP)
    • DAPO dynamic filtering
    • RingAttention sequence parallelism
    • Checkpoint recovery and best-checkpoint tracking
    • Wandb and TensorBoard logging
    • SLURM multi-node training

    Integrations

    Ray
    vLLM
    DeepSpeed
    HuggingFace Transformers
    Weights & Biases
    TensorBoard
    SLURM
    NVIDIA Docker
    FlashAttention
    API Available
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    Developer

    OpenRLHF Team

    Open-sourced Reinforcment Learning from Human Feedback

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    WebsiteGitHub
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