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With AI, Everyone is a Dev. EveryDev.ai © 2026
    1. Home
    2. Tools
    3. Skills for Design Engineers
    Skills for Design Engineers icon

    Skills for Design Engineers

    Design Resources
    Featured

    A curated collection of skills and resources for design engineers, built by Emil Kowalski.

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    At a Glance

    Pricing
    Open Source

    Fully open-source and free to access on GitHub and the web.

    Engagement

    Available On

    Web

    Resources

    WebsiteDocsGitHubllms.txt

    Topics

    Design ResourcesAI Development LibrariesUX Design

    Alternatives

    UI UX Pro Max SkillReferoRivet Design
    Developer
    Emil KowalskiWarrington, United KingdomEst. 2014

    Listed Jun 2026

    About Skills for Design Engineers

    Skills is an open-source project by Emil Kowalski, a design engineer on the Web team at Linear who previously worked on Vercel's design team. Hosted at emilkowal.ski/skill and published under the emilkowalski/skills GitHub repository, it packages his craft sensibility into reusable SKILL.md files aimed at people working at the intersection of design and engineering. At present the repository ships two skills, both centered on motion and UI polish.

    What It Is

    Skills is a small, focused collection of agent-ready skill files — structured instructions that encode how Emil Kowalski thinks about interface quality. Rather than a sprawling library, it currently contains two complementary skills: one that teaches design-engineering philosophy, and one that reviews animation code against that philosophy. Both are written to be loaded by an AI assistant or read directly by a practitioner.

    The Two Skills

    • emil-design-eng — Encodes Emil Kowalski's full philosophy on UI polish, component design, and animation decisions. It walks through an animation decision framework (should it animate, what purpose, which easing, how fast), spring physics, component-building principles such as responsive buttons, origin-aware popovers, and interruptible toasts, plus CSS transform and clip-path techniques, gesture handling, performance rules, and accessibility. It also carries the "Sonner principles" drawn from building Sonner, his React toast component.
    • review-animations — A specialized reviewer that grades motion code against a high craft bar. The skill states that approval is earned, not assumed, and defaults to flagging. It measures work against ten non-negotiable standards — justified motion, frequency-appropriate animation, responsive easing, sub-300ms UI, correct transform origin, interruptibility, GPU-only properties, accessibility, asymmetric enter/exit, and cohesion — then returns a findings table and a tiered verdict.

    Shared Craft Principles

    Both skills push the same opinionated defaults: animate only transform and opacity, use strong custom easing curves instead of weak built-in ones, never animate from scale(0), keep UI motion under 300ms, honor prefers-reduced-motion, and remove animation entirely from keyboard-initiated or high-frequency actions. The guiding idea, stated throughout the design-engineering skill, is that unseen details compound — taste is a trained instinct, and beauty is leverage.

    Who It's For

    The project is described as "Skills for Design Engineers" — practitioners who blend visual design sensibility with frontend engineering capability. Emil Kowalski's own background across Vercel and Linear gives the material a grounded, practitioner perspective rather than a purely academic one.

    Current Status

    The repository is publicly available on GitHub under the emilkowalski account and was last updated in mid-2026, indicating active and recent maintenance. No explicit OSI-approved license is specified in the repository, which is worth noting for anyone considering reuse or redistribution.

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    Pricing

    OPEN SOURCE

    Free

    Fully open-source and free to access on GitHub and the web.

    • Access to all curated design engineering skills
    • Open-source on GitHub
    • Community contributions via forks

    Capabilities

    Key Features

    • Curated skills for design engineers
    • Open-source and freely accessible
    • Web-based resource hub
    • Community-contributed content via GitHub forks

    Ratings & Reviews

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    Developer

    Emil Kowalski

    Emil Kowalski is a design engineer who builds tools and resources for designers and developers. He works on the Web team at Linear and previously worked on the design team at Vercel. His open-source projects include Sonner (a React toast component), Vaul (a React drawer component), and animations.dev (a web animations course). He focuses on the intersection of design and engineering, with a particular emphasis on UI quality, animation, and taste.

    Founded 2014
    Warrington, United Kingdom
    1 employees

    Used by

    Linear
    Vercel
    Avara
    Individual developers and designers…
    Read more about Emil Kowalski
    WebsiteGitHubX / Twitter
    1 tool in directory

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